Home site
You will find more information on the site of the project is
http://aanthill.free.fr/
Project Goals
The two main directions are :
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Simulation :
The ultimate goal of simulation is to create realistic artificial anthills.
They will evolve with possible external interventions from the user (researcher
or player). Each anthill could have a different environment and species of ants.
Each category of ants (queen, worker, warrior) could also have different behaviour
that would be customizable by the user.
-
Encyclopedia :
This can be seen as an artefact of the project and the natural evolution
for the site.
Current state
The first step was the creation of this web site. The second step was to
build a reinforced team to be able to have productive interactions that are
not possible with only one or two persons. The third millenium will be the
good one for the project. :)
Core Team
Project Leader :
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Xavier Outhier
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Quality Assurance :
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Carine Ilponse
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Development :
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Carine Ilponse, Xavier Outhier
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Web technologies :
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Gérard Vient, Xavier Outhier
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Biology :
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Tomek Wlodarczyk
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Artificial Intelligence :
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Dimitris Vyzovitis, Xavier Outhier, Gérard Vient
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Translation :
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Adam Gosselet (French
<>
English)
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Contributors
Initiation of the project:
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Stéphane Bagnier, Jean-Michel Lekston
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Web technologies :
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Lukas Marsalek
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Graphics :
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Lukas Marsalek, Paolo Veronesi
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Partners
We currently are in contact with
-
Alexis Drogoul, researcher in Artificial Intelligence and
autor of an anthill simulation program: MANTA.
-
Dominique Fresneau, ethologist who uses MANTA.
-
Abraham Hefetz, chemist specialist of insect pheromones.
We are open to cooperate with other partners. We consider to interact
with profesionals (myrmecologs, ethologists) or amaters. We would also
like to cooperate with teachers and their pupils.
Feel free to
contact us
if you want to participate
to the project or propose some content for the site like pictures
pictures or whatever.
Project management
Human side
First of all the goal is to have pleasure. Life is too short we must enjoy
it. Second and that's the magy of Internet, this project will be realized
by an international team. Members are from sereval countries (Czech
Republic, France, Italy, Poland, USA) we will also interact with a person
from Brazil. It's up to you to make this list longer. :)
Technical side
One main idea is that the project should be done incrementally and that
each step of the project leads to something finalized.
The other idea is to keep a consistent
documentation in order to make easier for newcomers to get into the project.
This project will also help us to gain some experience in project management.
We will practise modern methodologies including object oriented design (OOD)
or Unified Modeling Language (UML) and The Unified Software Development
Process.
History
-
March 2001: Schedule of the quizz-applet developement.
-
January 2001: Definition and specification of the quizz-applet
that would be part of the encyclopedia part of the project.
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December 2000: Internal documentation, collect of biological data,
logo, reflexion on a more precise definition, ...
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October 2000: Building of a new team
-
September 2000: First release of the site
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February 2000: Project initiation by members of
D2SET
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